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and engagement factors for games and interactive experiences for language learning
SaveTotal Grants
1
Total Amount
$0
Provinces Served
1
Top Recipients by Funding Amount
| # | Recipient | Grants | Total Amount |
|---|---|---|---|
| 1 | with downloadable episodic content | 1 | $0 |
Geographic Distribution by Province
| Province / Territory | Grants | Total Amount | Share |
|---|---|---|---|
| it needs to be user-experience-tested and expanded into an immersive VR technology setting to fully realize the vision of the company for an immersive language learning application. The goal of this grant is to study mobile and VR gaming technology that provides an immersive and challenging player experience while still retaining learning objectives. Following a user-centred development approach | 1 | $0 | 0% |
Recent Grants
Recipient
Amount
Year
Purpose
with downloadable episodic content
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