Department
UnknownType
G
Purpose
Immersive analytics combines data science, scientific visualization techniques, 3D interfaces, and mixed reality environments to support improved analytical reasoning and decision making when exploring complex datasets. Some examples of customized, high-end, blended reality environments include: CAVE2 at UIC, YURT at Brown, Reality Deck at SUNY, Augmentarium at University of Maryland, HIVE at Duke, the five-sided La Cueva Grande at LANL, AlloSphere at UCSB, GigaPixel Display Laboratory and Visionarium at Virginia Tech._x000D_
Coady, Yvonne (University of Victoria) × Unknown
2 grants totalling $0
Collaborative Research and Development Grants - Project
467 grants totalling $33.9M
Related Grants
| Recipient | Amount | Program |
|---|---|---|
| Alam, Shahria (The University of British Columbia) | — | Collaborative Research and Development G... |
| Allen, Christine (University of Toronto) | — | Collaborative Research and Development G... |
| Adve, Raviraj (University of Toronto) | — | Collaborative Research and Development G... |
| Basiliko, Nathan (Laurentian University)|Basiliko, Nathan (Université Laurentienne) | — | Collaborative Research and Development G... |
| Al-Hussein, Mohamed (University of Alberta) | — | Collaborative Research and Development G... |